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Katawa Crash
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==Events== There are several different events that can trigger in Katawa Crash. These range from basic speed boosts to strange (and silly) animations that affect Hisao's flight path, speed, and height significantly. WARNING: THIS SECTION CONTAINS SPOILERS ON HOW TO TRIGGER THESE EVENTS. SKIP THIS SECTION IF YOU DO NOT WANT TO SPOIL THESE EVENTS. *'''Skill-Shot!''' - Skill shot is the simplest event, although it is fairly skill based. After the initial launch, if Hisao hits the ground at around 85 meters (best achived with a 45 degree angle and 100% launch speed) Misha's giant head will pop-up, propelling Hisao faster and higher. This event can only happen once per game. *'''Touchdown! '''- Knocking Hisao into bit-filled football player Thurman Thomas will trigger this event. Hisao will be turned into a football (with fire effects if he's on fire) and Thurman Thomas will carry the football-Hisao hybrid until Thurman runs into a Shizune. However, if Thurman hits a Shizune too soon, he will simply knock her out of the way as with the other characters. Afterwards, an animation is played, and Hisao is then punted back into the game. It is worth noting that Hisao's speed increases as Thurman carries him farther. *'''He's On Fire! '''- Hisao can be lit on fire if he runs into any of the girls three times in a row. It does not have to be the same girl, and he can touch the ground inbetween hits. It is not known how many times he can touch the ground, or if there is even a limit. It should be noted that the announcer says 'He's Heating Up!' if Hisao hits the girls two times in a row, and 'He's On Fire' the third time. The hits count even if it happens to be a special. This event causes a fire animation around Hisao that occasionaly causes a small 'blast' that adds an additional speed boost when hitting any character. The effect happens to all Hisao balls during Multiball and affects Hisao-Football. The event ends after hitting any character other than Emi, Lily, or Rin two times. *'''The Heart! '''- The background is replaced with pure white with Japanese text (presumably reading 'The Heart') in the middle. This happens when Hisao runs into Orihime Inoue. A short animation plays that erases the background, then Hisao gets a small boost. The effect continues until Hisao runs into the Art Club Advisor (Nomiya), although the effect is slightly different during Multiball; the sky is starry and black rather than pure white. *'''PANIC MODE! '''- Panic Mode is triggered when Hisao hits Hanako Ikezawa. Panic Mode is simply a sort of 'buffer'. When in Panic Mode, any character Hisao hits will not trigger any effect (excluding Misha, who has a combo breaker effect). However, Panic Mode only lasts until Hisao hits a character; EG: It only works once. Panic Mode is important because it can: stop a Shizune related loss, start Flambe Runaway, and cause the apocalyptic Unlimited Drill Works. *'''Flambe Runaway''' - Flambe Runaway is an event that can be triggered during Panic Mode. In Panic Mode, Misha intervenes when Hisao strikes a character at any distance where the tens digit equals the hundreds digit (110, 220, 330, etc). That character's effect will still be inhibited, but instead of Hanako appearing, Misha does. Then Misha's giant head swallows Hisao and carries him along a random distance (Probably?). As Misha continues to fly, she increases speed. Eventually Misha gets too stressed and starts to smoke and soon explode, propelling Hisao at a boosted speed. *'''UNLIMITED DRILL WORKS '''- Possibly the silliest of all of the animations/events that Katawa Crash brings to the table, Unlimited Drill Works is also the rarest event. To trigger Unlimited Drill Works, Hisao must trigger a Misha Block (Flambe Runaway) while hitting a Misha during Panic Mode. Yes, this is as hard (and almost always as random) as it sounds. The actual animation is great, so no spoilers on that will be divulged, however it does involved two (or many, many more) Misha's. It causes Hisao to fly very high in the air (around 50 Kilometers) and be propelled at a very high speed. If triggered during Multiball, it will instead capture one of your Hisao-balls just like Gendo or Touchdown would. *'''MULTIBALL''' - Also known as "Showtime" and "Now You've Done It!", Multiball creates 2 extra Hisao-balls that fly along with the original. An alternate background and soundtrack plays during this event. To trigger Multiball, Hisao must crash into Gendou Ikari twice to charge 'Clone Captures'. After two Clone Captures, Multiball may be triggered by either crashing into another Gendou Ikari or triggering one of the girl's Specials. However, if a special is triggered, its animation is not played (I am unsure of if it has any effect or not). Instead, the animation for Multiball is played (and it is a great animation). Multiball doesn't end by any 'conventional' means. Instead, each ball has its own 'life' and may be captured by a Shizune, Thurman Thomas, Gendo (and possibly other characters), or by triggering Unlimited Drill Works. Once two of the three Hisao-balls are captured, Multiball ends and the background and music returns to normal. These things are all important to note during Multiball: *If RUMBA is in effect when Multiball starts, the current RUMBA effect will be locked until the end of Multiball. This can be especially useful if Shizune's RUMBA is locked in. *Certain effects, including 'He's On Fire' and 'Panic Mode' effect all of the Multiballs in play, whereas others (like regular collisions with the girls) do not (except speed, but more on that later). More testing into what does effect each ball and what doesn't would be very helpful. *The speed of all of the balls is the same. Therefore, hitting Mutou will only decrease the height of one ball, but the speed of every Hisao will go down together. *Multiball still needs rigourous testing to find all of the strange quirks and uncanny events. If you find any, please report them and detail how they happened! *'''Rin Timer''' - The Rin timer is an event that is the trigger for the Rin In A Bin event. When Hisao makes contact with a character while the last 3 digits of his distance are 250 or 750, a 45-second timer will appear =. The timer can increase 45 seconds if a character is contacted again at those distances before the timer runs out. A collision with Rin starting the timer causes the Rin In A Bin event instantly. *'''Rin In A Bin''' - AKA "Rin'ai Circulation". This event is triggered when Hisao collides with Rin during the Rin Timer event. The event is a short animation similar to a special. During the animation, Rin goes into a trashcan, and emerges wearing a jacket on her shoulders, a cabbie hat, and with green hair (i.e. Rin cosplays as Sengoku Nadeko from Bakemonogatari) while a short snippet from "Ren'Ai Circulation" (Bakemonogatari's fourth opening song, sung by Nadeko's voice actress Hanazawa Kana) plays. The event gives an extra life. If Hisao runs into Shizune when doing so would end the game, Lilly and Emi appear and block Shizune's effect, while the same snippet plays and the words "Rin'Ai Circulation?" appear on screen (a pun based on Rin and the song), consuming the extra life. The extra life is also used up if Hisao rolls to a stop. Hisao also receives a substantial boost. It is important to note that Hisao can only have one extra life at a time; however, there is an achievement for procuring this event while having an extra life still active.
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