Katawa Crash: Difference between revisions

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*'''Touchdown! '''- Knocking Hisao into bit-filled football player Thurman Thomas will trigger this event.  Hisao will be turned into a football (with fire effects if he's on fire) and Thurman Thomas will carry the football-Hisao hybrid until Thurman runs into a Shizune.  However, if Thurman hits a Shizune too soon, he will simply knock her out of the way as with the other characters.  Afterwards, an animation is played, and Hisao is then punted back into the game.  It is worth noting that Hisao's speed increases as Thurman carries him farther.
*'''Touchdown! '''- Knocking Hisao into bit-filled football player Thurman Thomas will trigger this event.  Hisao will be turned into a football (with fire effects if he's on fire) and Thurman Thomas will carry the football-Hisao hybrid until Thurman runs into a Shizune.  However, if Thurman hits a Shizune too soon, he will simply knock her out of the way as with the other characters.  Afterwards, an animation is played, and Hisao is then punted back into the game.  It is worth noting that Hisao's speed increases as Thurman carries him farther.
*'''He's On Fire! '''- Hisao can be lit on fire if he runs into any of the girls three times in a row.  It does not have to be the same girl, and he can touch the ground inbetween hits.  It is not known how many times he can touch the ground, or if there is even a limit.  It should be noted that the announcer says 'He's Heating Up!' if Hisao hits the girls two times in a row, and 'He's On Fire' the third time.  The hits count even if it happens to be a special.This event causes a fire animation around Hisao that occasionaly causes a small 'blast' that propells Hisao father up.  The effect happens to all Hisao balls during Multiball and affects Hisao-Football.  The event ends after 3 bounces hitting non-female characters.
*'''He's On Fire! '''- Hisao can be lit on fire if he runs into any of the girls three times in a row.  It does not have to be the same girl, and he can touch the ground inbetween hits.  It is not known how many times he can touch the ground, or if there is even a limit.  It should be noted that the announcer says 'He's Heating Up!' if Hisao hits the girls two times in a row, and 'He's On Fire' the third time.  The hits count even if it happens to be a special.This event causes a fire animation around Hisao that occasionaly causes a small 'blast' that propells Hisao father up.  The effect happens to all Hisao balls during Multiball and affects Hisao-Football.  The event ends after 3 bounces hitting non-female characters.
*'''The Heart! '''- The background is replaced with pure white with Japanese text (presumably reading 'The Heart') in the middle.  This happens when Hisao runs into Orihime Inoue.  A short animation plays that erases the background, then Hisao gets a small boost.  The effect continues until Hisao runs into the Art Club Advisor (Nomiya), although the affect is slightly different during Multiball; the sky is starry and black rather than pure white.
*'''The Heart! '''- The background is replaced with pure white with Japanese text (presumably reading 'The Heart') in the middle.  This happens when Hisao runs into Orihime Inoue.  A short animation plays that erases the background, then Hisao gets a small boost.  The effect continues until Hisao runs into the Art Club Advisor (Nomiya), although the effect is slightly different during Multiball; the sky is starry and black rather than pure white.
*'''PANIC MODE! '''- Panic Mode is triggered when Hisao hits Hanako Ikezawa.  Panic Mode is simply a sort of 'buffer'.  When in Panic Mode, any character Hisao hits will not trigger any effect (excluding Misha, who has a combo breaker effect).  However, Panic Mode only lasts until Hisao hits a character; EG: It only works once.  Panic Mode is important because it can: stop a Shizune related loss, start Flambe Runaway, and cause the apocalyptic Unlimited Drill Works.
*'''PANIC MODE! '''- Panic Mode is triggered when Hisao hits Hanako Ikezawa.  Panic Mode is simply a sort of 'buffer'.  When in Panic Mode, any character Hisao hits will not trigger any effect (excluding Misha, who has a combo breaker effect).  However, Panic Mode only lasts until Hisao hits a character; EG: It only works once.  Panic Mode is important because it can: stop a Shizune related loss, start Flambe Runaway, and cause the apocalyptic Unlimited Drill Works.
*'''Flambe Runaway''' - Flambe Runaway is an event that can be triggered during Panic Mode.  In Panic Mode, Misha sometimes intervenes when Hisao strikes a character.  That character's affect will still be inhibited, but instead of Hanako appearing, Misha does.  Then Misha's giant head swallows Hisao and carries him along a random distance (Probably?).  As Misha continues to fly, she increases speed.  Eventually Misha gets too stressed and starts to smoke and soon explode, propelling Hisao at a boosted speed.
*'''Flambe Runaway''' - Flambe Runaway is an event that can be triggered during Panic Mode.  In Panic Mode, Misha sometimes intervenes when Hisao strikes a character.  That character's affect will still be inhibited, but instead of Hanako appearing, Misha does.  Then Misha's giant head swallows Hisao and carries him along a random distance (Probably?).  As Misha continues to fly, she increases speed.  Eventually Misha gets too stressed and starts to smoke and soon explode, propelling Hisao at a boosted speed.