Katawa Crash: Difference between revisions
imported>Chepepuy No edit summary |
imported>SasracerKSfan Updated with new information about Events. EG: What causes them, how they work/what they do. Do please update this/revise it with better/new information. |
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==='''Other Mechanics'''=== | ==='''Other Mechanics'''=== | ||
*'''Pig Charges''' - Hitting the ground decreases Hisao's speed gradually. Pig Charges can be used to avoid this from happening. By default, a player has no Pig Charges. | *'''Pig Charges''' - Hitting the ground decreases Hisao's speed gradually. Pig Charges can be used to avoid this from happening. By default, a player has no Pig Charges. Pig Charges can be gained by colliding with Yukko; Two Pig Charges are granted if Hisao currently has none, while one is granted if Hisao has any Pig Charges. | ||
==Characters== | ==Characters== | ||
==='''Main Characters'''=== | ==='''Main Characters'''=== | ||
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*'''Chie Satonaka''' - one of the main characters of the video game ''Persona 4''. When she is hit, she will activate an effect which depends on the timing of the player. Not being able to click in time will cause Chie to slow down Hisao. | *'''Chie Satonaka''' - one of the main characters of the video game ''Persona 4''. When she is hit, she will activate an effect which depends on the timing of the player. Not being able to click in time will cause Chie to slow down Hisao. | ||
*'''Thurman Thomas''' - American football Hall-of-Famer who was featured in the Nintendo game Tecmo Super Bowl. Hitting Thurman Thomas will turn Hisao into a football, which Thomas will carry — taking down all characters and gaining speed until he hits Shizune. Hisao will then be launched in true football fashion into the air at the speed gathered by Thomas. | *'''Thurman Thomas''' - American football Hall-of-Famer who was featured in the Nintendo game Tecmo Super Bowl. Hitting Thurman Thomas will turn Hisao into a football, which Thomas will carry — taking down all characters and gaining speed until he hits Shizune. Hisao will then be launched in true football fashion into the air at the speed gathered by Thomas. | ||
==Events== | |||
There are several different events that can trigger in Katawa Crash. These range from basic speed boosts to strange (and silly) animations that affect Hisao's flight path, speed, and height significantly. WARNING: THIS SECTION CONTAINS SPOILERS ON HOW TO TRIGGER THESE EVENTS. SKIP THIS SECTION IF YOU DO NOT WANT TO SPOIL THESE EVENTS. | |||
*'''Skill-Shot!''' - Skill shot is the simplest event, although it is fairly skill based. After the initial launch, if Hisao hits the ground at around 85 meters (best achived with a 45 degree angle and 100% launch speed) Misha's giant head will pop-up, propelling Hisao faster and higher. This event can only happen once per game. | |||
*'''Touchdown! '''- Knocking Hisao into bit-filled football player Thurman Thomas will trigger this event. Hisao will be turned into a football (with fire effects if he's on fire) and Thurman Thomas will carry the football-Hisao hybrid until Thurman runs into a Shizune. An animation plays, and Hisao is then punted back into the game. It is worth noting that Hisao's speed increases as Thurman carries him farther. | |||
*'''He's On Fire! '''- Hisao can be lit on fire if he runs into any of the girls three times in a row. It does not have to be the same girl, and he can touch the ground inbetween hits. It is not known how many times he can touch the ground, or if there is even a limit. It should be noted that the announcer says 'He's Heating Up!' if Hisao hits the girls two times in a row, and 'He's On Fire' the third time. The hits count even if it happens to be a special.This event causes a fire animation around Hisao that occasionaly causes a small 'blast' that propells Hisao father up. The effect happens to all Hisao balls during Multiball and affects Hisao-Football. The event ends after 3 bounces hitting non-female characters. | |||
*'''The Heart! '''- The background is replaced with pure white with Japanese text (presumably reading 'The Heart') in the middle. This happens when Hisao runs into Orihime Inoue. A short animation plays that erases the background, then Hisao gets a small boost. The effect continues until Hisao runs into the Art Club Advisor (Nomiya), although the affect is slightly different during Multiball; the sky is starry and black rather than pure white. | |||
*'''PANIC MODE! '''- Panic Mode is triggered when Hisao hits Hanako Ikezawa. Panic Mode is simply a sort of 'buffer'. When in Panic Mode, any character Hisao hits will not trigger any effect (excluding Misha, who has a combo breaker effect). However, Panic Mode only lasts until Hisao hits a character; EG: It only works once. Panic Mode is important because it can: stop a Shizune related loss, start Flambe Runaway, and cause the apocalyptic Unlimited Drill Works. | |||
*'''Flambe Runaway''' - Flambe Runaway is an event that can be triggered during Panic Mode. In Panic Mode, Misha sometimes intervenes when Hisao strikes a character. That character's affect will still be inhibited, but instead of Hanako appearing, Misha does. Then Misha's giant head swallows Hisao and carries him along a random distance (Probably?). As Misha continues to fly, she increases speed. Eventually Misha gets too stressed and starts to smoke and soon explode, propelling Hisao at a boosted speed. | |||
*'''UNLIMITED DRILL WORKS '''- Possibly the silliest of all of the animations/events that Katawa Crash brings to the table, Unlimited Drill Works is also the rarest event. To trigger Unlimited Drill Works, Hisao must trigger a Misha Block (Flambe Runaway) while hitting a Misha during Panic Mode. Yes, this is as hard (and almost always as random) as it sounds. The actual animation is great, so no spoilers on that will be divulged, however it does involved two (or much, much, more) Misha's. It causes Hisao to fly very high in the air (around 50 Kilometers) and be propelled at a very high speed. It is unsure wether or not it works during Multiball, but I'm sure we'd all love to see that. | |||
*'''MULTIBALL''' - Also known as "Showtime" and "Now You've Done It!", Multiball creates 2 extra Hisao-balls that fly along with the original. An alternate background and soundtrack plays during this event. To trigger Multiball, Hisao must crash into Gendou Ikari twice to charge 'Clone Captures'. After two Clone Captures, Multiball may be triggered by either crashing into another Gendou Ikari or triggering one of the girl's Specials. However, if a special is triggered, its animation is not played (I am unsure of if it has any effect or not). Instead, the animation for Multiball is played (and it is a great animation). Multiball doesn't end by any 'conventional' means. Instead, each ball has its own 'life' and may be captured by a Shizune character (and possibly other characters, but none that I know of). Once two of the three Hisao-balls are captured, Multiball ends and the background and music returns to normal. These things are all important to note during Multiball: | |||
*If RUMBA is in effect when Multiball starts, the current RUMBA effect will be locked until the end of Multiball. This can be especially useful if Shizune's RUMBA is locked in. | |||
*Certian effects, including 'He's On Fire' and 'Panic Mode' effect all of the Multiballs in play, where-as others (like regular collisions with the girls) do not (except speed, but more on that later). More testing into what does effect each ball and what doesn't (especially Unlimited Drill Works) would be very helpful. | |||
*The speed of all of the balls is the same. Therefore, hitting Mutou will only decrease the height of one ball, but the speed of every Hisao will go down together. | |||
*Multiball still needs rigourous testing to find all of the strange quirks and uncanny events. If you find any, please report them and detail how they happened! | |||
*'''Rin Timer''' - The Rin timer is a mysterious event that is the trigger for the Rin In A Bin event. We aren't sure what exactly triggers it, but it is know that it can be triggered during a collision with Rin herself. This does cause the Rin In A Bin event instantly. | |||
*'''Rin In A Bin''' - AKA "Pop-Star-Rin". This event is triggered when Hisao collides with Rin during the Rin Timer event. The event is a short animation similar to a special. During the animation, Rin goes into a trashcan, and emerges as a pop star. The event gives an extra life. If Hisao runs into Shizune, Lilly and Emi appear and block Shizunes affect, similar to how Panic Mode works. This consumes the extra life. The extra life is also used up if Hisao rolls to a stop, however this is fairly hard to do if Hisao goes far enough. It is important to note that Hisao can only have one extra life at a time; however, there is an achievement for procuring this event while having an extra life still active. | |||
==Achievements== | ==Achievements== | ||
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#Katawa Crash: http://images.4channel.org/f/src/katawa_crash_beta_8-36.swf | #Katawa Crash: http://images.4channel.org/f/src/katawa_crash_beta_8-36.swf | ||
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